ShopDreamUp AI ArtDreamUp
Deviation Actions
Description
Work In Progress render of the Battlestar Pegasus as modeled by myself in Autodesk 3d Studio Max 8 for the game Beyond the Red Line.
176,293 triangles. Temporary texturing for the engines in this image only.
By utilizing "detail box" methodology in-game, the maximum visible triangle count should be limited to around 60,000 at any given time without compromising the visual quality of the model.
The engines are the closest to modeling phase completion. The rest of the mesh will be receiving the same detailed treatment. Overall modeling phase completion is around 70%.
176,293 triangles. Temporary texturing for the engines in this image only.
By utilizing "detail box" methodology in-game, the maximum visible triangle count should be limited to around 60,000 at any given time without compromising the visual quality of the model.
The engines are the closest to modeling phase completion. The rest of the mesh will be receiving the same detailed treatment. Overall modeling phase completion is around 70%.
Image size
1920x1080px 288.08 KB
Comments8
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very good work and picture